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Back 🌐 LangGraph in Brief 12 Apr, 2025

Here's a brief overview of LangGraph, along with important terminology and keywords you should know:


🌐 LangGraph in Brief

LangGraph is an open-source Python library built on top of LangChain that helps you build stateful, multi-agent applications using graphs. It allows for more control, memory, and complex workflows in language model-based applications.

It is inspired by state machines and computation graphs, enabling complex applications like multi-agent chat systems, decision-making bots, workflows, and more.


🧠 Key Concepts & Terminology

1. Graph

  • A LangGraph is essentially a directed graph where:

    • Nodes are functions or agents (like LLM calls, tools, etc.).

    • Edges determine the flow between nodes based on conditions.


2. Node

  • A Node is a unit of computation.

  • Examples:

    • LLM function call

    • Tool usage

    • Prompt template + model


3. Edge / Conditional Edge

  • Defines the transition between nodes.

  • You can define conditional logic to choose which node to run next based on output.


4. State

  • Represents the memory/context during execution.

  • Carries the data from node to node and allows for stateful computation.


5. State Graph

  • The core abstraction in LangGraph.

  • You define a StateGraph object to:

    • Add nodes

    • Define edges

    • Specify entry/exit points

    • Manage memory/state


6. StatefulRunnable

  • A runnable (executable unit) that can maintain and update the state.

  • Works like an enhanced LangChain Runnable with state tracking.


7. Cycles / Loops

  • LangGraph supports cyclical graphs, allowing iteration or recursion, ideal for agents that revise outputs.


8. Multi-Agent Systems

  • LangGraph can manage multiple agents, each as a node, coordinating their interactions through a shared state.


9. Entry / End Node

  • You define the start and stop points of your graph.

  • Entry node: where the execution begins.

  • End node: halts the graph execution.


10. Memory / State Update

  • You can update the state at each node using custom logic (e.g., storing chat history, tool results, etc.).


🔑 Keywords Summary

Keyword Meaning
StateGraph Main graph object that controls nodes and transitions
add_node() Adds a processing unit (function/tool/agent) to the graph
add_edge() Connects nodes to define execution order
add_conditional_edges() Adds logic-based routing to nodes
compile() Finalizes the graph for execution
invoke() Executes the compiled graph with an initial state/input
StatefulRunnable LangChain-compatible function with memory handling
entry_point The node where the graph starts
end_point The node where the graph stops

🧑‍💻 Use Cases

  • Multi-agent conversations

  • Tool-using agents with memory

  • Conversational workflows with branching

  • Multi-step LLM pipelines with logic and loops